THE HEADQUARTERS RECEIVED THE REPORT THE
HORRIBLE CORPSES BEEN SIGHTED ON MOUNTAIN
FORTRESS “SUPER EAGLE,” LOCATED IN FOREIGN
COUNTRY.
TOP AGENT
CODENAME: BLUE RECTANGLE
PREPARES FOR THE WILD NIGHT. . . – [Author’s description]
THE HEADQUARTERS RECEIVED THE REPORT THE
HORRIBLE CORPSES BEEN SIGHTED ON MOUNTAIN
FORTRESS “SUPER EAGLE,” LOCATED IN FOREIGN
COUNTRY.
TOP AGENT
CODENAME: BLUE RECTANGLE
PREPARES FOR THE WILD NIGHT. . . – [Author’s description]
This is a hard game to play. I’d even hesitate to call it rewarding. But… uhh…
As ^ said it’s really hard to play. No idea what is going on, and I love it. Seems like this is what it’d be like living in a J. Chastain comic. I fell off the edge and couldn’t finish it though : (
Sorry to break it to y’all but this is 2012 and every indie game from here on out is going to be like this.
Then I guess I’m out… games are clearly a young man’s game…
if a game is not made by a baby i will not play that game
The world needs an indie game adaptation of Axe Cop.
i fell out of the world because i walked off the edge to try and find a secret that was not there
was it the alluring nazi pyramid?
God damn that alluring nazi pyramid.
i fell out of the world, too. my other problem was the massive slowdown when you have to keep filing paperwork after a while. it seemed funny at first, but then it started taking two full minutes to bring me back to the level. with those two problems fixed, i could see this as being his best game since space funeral. it was really good to see him working with j chastain, too. this could be my favorite game i hadn’t seen before this site.
Dream collaboration!